D.S.S. Fleet System
What I often find lacking in most strategy game is the presence of any sort of fleet management system. What I mean by that is a mechanism that allows the player to setup the unit’s positions within the fleet when they are in formation. Usually you would put ships with more defense up front and ships with a wider weapon range back. Also, if you have ships that buff/debuff other ships within some range, you would certainly want them to hold a specific position in the fleet.
I find it to play a very important role strategy-wise in my game. So I spent a lot of effort in making a fleet editor that would give the player full control while (hopefully) being easy to use.
Placing ships in three dimensions can be challenging but I think I found an elegant way to solve this. The player puts ships on a X-Y grid which he can move up and down the Z axis by ctrl+left click and dragging it. And there is a green cursor that shows how high the grid is from the origin.
So that’s it, hope you enjoyed my first video of D.S.S.